Setup Battle Commands
The battle command is defined following a script.
The default script can be found in the plugin parameter
Commands
of the add-on. This is the default script:
move 82, attack 76, [extra], skills 64, items 182, scan 75, pass 84
The format of each element of the script is: [command_id] [icon_index]
.
The default command IDs are:
move
: Move actionattack
: The default attack commandskills
: Use skillsitems
: Use itemsscan
: Let you examine battlers and the battle fieldpass
: End the turn
The [extra]
element is a placeholder for commands that are added during the battle, through states for instance.
[icon_index]
is optional.
Custom Commands Per Actor
Actors can have their own battle commands. Use this complete tag inside battlers or states notebox:
<letbs_commands>
script here...
</letbs_commands>
Example:
<letbs_commands>
move 82, [extra], attack 1, pass 84
</letbs_commands>
Shortcut Commands
You can create commands that act like shortcuts to skills and items. In that case, [command_id]
can be replaced with:
skill[ID]
: a shortcut to the specified skillitem[ID]
: a shortcut to the specified item
If [icon_index]
is missing, the specified object's icon index will be used.
Example:
move 82, skill[18], item[1] 5, pass 84
.
Extra Commands
Equipment and states can add extra commands to the battler's commands window. They are set at the [extra]
position. For instance, let's take a dummy battler with the following commands: move, [extra], pass
, and a state with the following tag:
<letbs_commands>
skill[18], skill[20]
</letbs_commands>
The battler will have in fine the following commands: move, skill[18], skill[20], pass
.